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JosephFL5

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Everything posted by JosephFL5

  1. I have another idea: #glitch players vehicles so they suddenly can't turn
  2. I have some problems with my game crashing at random. It seems to happen more often when I start a mission. Also Valkyrie gun and flare gun seem to work intermittently as well as teleport to waypoint. The teleport to object option has only worked once for me. I don't know if this is a local issue with me not setting this up correctly or if it's a client side issue that's being worked on. Thanks for the help!
  3. Sound possible but couldn't you just fast track everything using stealth money???
  4. Update I have finished fixing anything that I thought was unclear. During this, I realized that the pseudocode I wrote for this is almost completely based off of other features the maverick client already uses, making me feel good about posting the Pseudocode here. Disclaimer: I have not looked at modified or tampered with anything made by maverick cheats. The only reason I am posting this is that having a baseline to start off of is a great boost when you're developing a program also I only wanted to post a file earlier because it is easier to read. Other than that let me know if you see any errors or want to discuss something you are unclear about. Begin document: Something I've been thinking about after reading this thread is a possible workaround for teleporting players to you. If it is possible to force nearby players to enter a vehicle, then why not have the user spawn standardized vehicle such as a deluxo or a motorbike or buggy to teleport the person to their present location? ##player to me teleport pseudocode ##JosephFL5 11/25/18 #selecting target The user selects teleport to me option Hack client prompts the user for the destination from preset and waypoint Hack client spawns tp vehicle near the user ##some type of bike or buggy would be best Hack client teleports user to grounded TP point The user selects the target player Hack client checks vehicle for unique vehicle class mod If true: next If false: prompt warning message w/ if else If user selects no stop script Else proceed #retreving target Hack client: black screen the target player (no text) removes noise from the target player Disengage never wanted Engage god-mode Check user wanted if wanted clear the wanted level Engages god-mode on the target player Give the target player wanted level #teleporting to target ##This is the part I'm not sure about Spawn on top of the target player *god mode required* Or Hack client teleports user just far enough the left of the target player not to crush them *no god mode needed* Or Hack client: For deluxo as standard vehicle Engages fight mode Teleports the user to the target player Flies to the left to not crush the target player Disengages flight mode *no god-mode needed* ##resume retrieving target Hack client: Force the target player to enter tp vehicle ## Either through forced action or troll with a popup in the "black" screen reading press F to re-connect Define wanted test loop Test wanted wanted = true then tp(location) end wanted = false then *wait time? Repetitively running this loop without a wait time may cause lag.* execute wanted loop ##maybe add some wait time here if it's needed or add a user function with a slide bar. ##possible trolling opportunity when using a waypoint consider using including give parachute loop Destroy vehicle Remove wanted for all (passengers and user) ##This order causes the user not to be wanted because the destroying the vehicle can give a wanted level. force exit all (if no force exit exists "black" screen the player again with same, please press F message) ##If the user is using their personal vehicle the actions menu can remove the passenger Remove god-mode for the target player ##Moving this line to below the destroy vehicle command makes target die of fall damage. Remove the target player's lack of sound Remove the target player's black screen Remove the users god-mode
  5. I know the TP player to me feature has been patched, but I might have been able to develop possible pseudocode for a workaround that in theory should allow a user to tp a random player to them. Let me know if you'd like to see it and I'll discuss it on discord in private so if its valid and feasible maverick cheats is the only place that knows the teleport secret. I spent 2 hours working on the pseudocode and have developed multiple different options for sections where problems could be present, other than that its basically a macro of current options.
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